action · ui.action.work
work.priority-high
Raises the displayed Work target's player priority.
ui.action.work.priority-high
- Stable ID
ui.action.work.priority-high- Owner
- controls.ControlState
- Authority
- presentation
- Timing
- immediate
- Availability
- Phase 16D player direction
- Side effects
- Invokes the package action callback; gameplay requests still use commands.
- Determinism
- Action identity is stable and independent of physical input.
- Introduced
- 1.5.0
Usage
Set the displayed Work target's durable player priority to the high preset.
Parameters
- None
Returns
No direct value; the package handler submits command.work.set-priority.
Cost
One action callback and one command submission.
Fields
This symbol has no fields.
Errors
Examples
ui.button("High Priority", "ui.action.work.priority-high", "Raise work priority", 1)
API history
- 1.5.0: Standard high-priority action added.